Symbiotic Illusion

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“ONE OF THE FEW GOOD THINGS ABOUT MODERN TIMES: IF YOU DIE HORRIBLY ON TELEVISION, YOU WILL NOT HAVE DIED IN VAIN. YOU WILL HAVE ENTERTAINED US.”

— Kurt Vonnegut, “Cold Turkey,” In These Times, May 10, 2004

FOW ER TOO     42

— military call sign of 42

In The Hitchhiker’s Guide to the Galaxy by Douglas Adams, the civilization created a super-computer DEEP THOUGHT to discover the meaning of life. It took 7.5 million years, and the produced answer was FORTY TWO. They have forgotten what the question was.

These descriptions of Modern Times are key references for Michael Morgan’s new work  Symbiotic Illusion. It examines the nostalgic glorification of conflict in contemporary societies compartmentalised within their biased geographical, cultural, religious, ethnic and ideological spaces.  The authors of Bhagavad-Gita would never comprehend modern day philosophers’ awareness of digitised destruction such as drone killing televised in our lounge room, while eating dinner.

Humanity considers that “symbiosis” is the ideal, an idea of mutual benefit. However, humans are far from being able to adopt symbiotic relationships.

Symbiotic Illusion is a large scale sculptural installation that features enclosed environments. Both “natural” and artificial (plastic and ice head casts, water, ceramic figurines, LED lights, air pumps contained in fish tanks) —  these environments portray illusions and the escape of meaning through temporarily sustained transitory formations of life which, regardless of their agenda, are the subject of the nature’s progression.

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Michael Morgan website.

 

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Duet

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Image – Motion.Lab

Created by Deakin Motion.Lab researcher Dr. John McCormick, PhD candidate Stephanie Andrews and researcher Dr. Jordan Beth Vincent, Duet is a Virtual Reality artwork that invites viewers to don a VR headset and engage in a movement interaction with an Artificially Intelligent entity.

“The AI entity incorporates machine learning and neural networks in its design,” says McCormick. “The AI agent is able to accumulate movement knowledge in a way that mimics human learning and transforms an interactive experience into a collaborative one.”  In other words, the AI entity learns from previous participants in terms of how to move and respond like a human, and allows a user to embark on a movement-based dialogue between participant and digital partner.

Duet incorporates virtual reality, full body motion capture, and the AI entity to explore concepts of embodied knowledge, shared movement poetics, and distortions of personal identity.

As Andrews describes, “both the human participant and the AI avatar become performers, spontaneously improvising with each other and exploring wordless communication.” 

Within the VR headest, Duet generates a visualization of the relationship between the user and the agent, exploring illusions of perceptual space through the use of minimal aesthetics, and offers a new perspective on how virtual reality might expand the possibilities of human-computer interaction.

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Images – Motion.Lab

 

 

Telematic Café: On Air – Friday Night 6 May 2016, 6-10 pm

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The next edition of Telematic Cafe is here – and will form a part of Geelong After Dark, 6pm to 10pm, Friday 6 May 2016. Addressing this year’s festival theme – “air” – Telematic Café draws on the nature of air as it signifies immateriality and space, and is titled Telematic Café: On Air. “Telematic communication models” are therefore relating to the capacity of constructing new spaces, highlighting the merge of separate worlds and modes of materiality and providing expanded/new areas for communication, experience and existence.

In the framework of Geelong’s own Night Arts festival – Telematic Cafe will open up for the night to temporarily occupy and transform two very different but close locations to create site(s) that will make the art experience a tangible /physical activity which – metaphorically – compares to the process of having a coffee within the social environment of cafe.

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Telematic Cafe: On Air is composed to offer four projects across two locations.

LOCATION 1: BEAVS BAR (Little Malop street, Geelong). This people’s favourite eclectic lounge bar will host:

Kazuhiro Goshima (JP). SHADOWLAND. Through a poetic narrative this stereoscopic (3D) film explores the creation of 3D vision with DSLR camera. The work brought the artist the Award of Distinction at Ars Electronica 2014.  

Radio Whispers (Bhagavad-Gita) with THE PULSE 94.7FM (community radio) and Geelong Amateur Radio Club.  A collaboration on radio waves and a chance to explore the construction of radio as the apparatus of communication – from live production and broadcast to listening.

LOCATION 2: VACANT SHOP (Cnr Little Malop Street and James Street). This rustic place will focus on the creation of new realities featuring two artist projects:

Stephanie Andrews, John McCormick, Jordan Vincent and Deakin Motion.Lab. DUET. Exploring the newest technologies, this virtual reality experience brings you into communication relationships, via movement, with your artificially intelligent partner.

Michael Morgan. SYMBIOTIC ILLUSION. A monumental installation reflecting the material qualities – solid, liquid, to air-like and a statement of the metaphor about illusionary nature of coexistence and the contradiction contained in human-related conflicts.

Telematic Cafe: On Air is curated by Marita Batna.

Top Image: Michael Morgan. Symbiotic Illusion (detail), 2016.

Preliminary Announcement of the Next Event of Telematic Café

Hello! — Telematic Café (TC) is greeting you and announcing the coming of its next event! The inaugural appearance of TC as part of Telematic Embrace – Café that took place at George Paton Gallery (University of Melbourne Union House, May 2015) – the venue famous for its radical approaches to art in Australia in the 1970s and 80s – established TC as an archaeological and reflective project seeking meanings of technology-based mediation in post-digital conditions. It is the wider motivation of TC to revisit and refresh avant-garde visions in the time of digital culture.

The next edition of Telematic Café is making its way to you by continuing explorations into old and new technologies. Its key guidelines are: to create transformative, transient and temporary “telematic communication models,” – this may take various forms including distributed spatial constructs by means of telecommunication networks but should ultimately focus on awareness and creative thinking about the Medium of our expanded connections and experiences.

The TC project is not programmatic, but rather discursive, and curious to ask a question – what can be learnt by the possibilities of the post-digital aesthetics of representation within the meta-space of networks (the data extracted from these networks) but also – the avant-gardist tradition of instigating, within an experimental art process, alternative real-time systems for communication, or even relationships? A platform of testing and “tasting” of what’s on Menu, TC occupies the field of art where it matters how it operates here and now: TC functions as an interactive environment in social, collective, possibly – collaborative contexts.

The Dream Table

“Disclosure and analysis require human transaction, the transfer of feelings, thoughts, and information from one to another. Reciprocity generates trust and sympathy. This is particularly appropriate when we are concerned with disclosure of the inner self, as in art. The table-top enables us to float out our intangible dreams and intimations on a secure and substantial surface.” – p 172, “Table”, Roy Ascott, 1975.

1) https://en.wikipedia.org/wiki/Roy_Ascott

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2) https://en.wikipedia.org/w/index.php?title=Roy_Ascott&action=edit&section=6&editintro=Template:BLP_editintro

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3) Signed up under username ‘Roytable’:

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4) At 4:45 AEST 11/05/15, added ‘Table’ link to Roy Ascott Wikipedia page, under ‘See Also.’

Link goes to disambiguation page entitled ‘Table’:

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5) At 4:50 AEST 11/05/15, added to the ‘Table’ disambiguation page:

 “Roy Ascott’s text ‘Table,’ concerning a dream of communal discourse” 

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6) Link leads to Wikipedia article, ‘Dream’:

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7) Revision histories:

 https://en.wikipedia.org/w/index.php?title=Roy_Ascott&action=history

 https://en.wikipedia.org/w/index.php?title=Table&action=history

8) After 57 minutes, the changes were undone and the pages restored to their previous state:

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Is love in the Telematic Embrace only transient? 

Do today’s platforms of distributed authorship truly permit a chance to dream? 

– Jess Williams

the Ideological Picnic

The promotional image for Richie Cyngler, Ideological Picnic.

Richie Cyngler. The Ideological Picnic, 2015.

Electronics and free libre soft and hardware

2015

The piece is comprised of an interactive touch interface for audio improvisation. The content is played via four individual audio streams which are randomly loaded and cached originally from online sources; mutable and mixable by the user. Samples within each of the four streams are thematically tied in some way.

Have an ideological picnic and experiment with the interface for yourself.

Instructions

Touch the screen to activate

Experiment with the sliders and buttons to determine functions

Refine your soundscape

Listen

Play

Listen… drift

Functionally this object is a Raspberry Pi 2 computer running a suitable Linux distribution, Pure Data Extended and The Ideological Picnic patch. Sound sources are all available online and are indexed and linked at glitchpop.com

Richie Cyngler investigates the use of free libre technologies to make audio-visual interactive installation and performance objects. The Ideological Picnic is an exploration of soundscape remix in a personal interactive experience.

Interlemetry/ Intralemetry

What does this tool do? It is capable of facilitating meditation? Transformation?

Thanks to the work and voices of

Slavoj Zizek
Benjamen Walker
Astrid Taylor
Bell Hooks
William S Burroughs
Louise Bourgois
Gil Fronsdal
E Gabriella Coleman
Jaron Lanier

PTC

Blurry Pittonkatonk Banner

Chris Williams. Pittonkatonk Banner, May 2015.

PTC is a binaural audio recording of “Pittonkatonk“, a free brass band barbecue in Pittsburgh, PA (USA). PTC was inspired by a desire to be challenged. I wanted people of Melbourne to experience being present in Pittsburgh. The audio was taken live and later digitally processed. The various layers of sound encourage the listeners to feel being immersed in the crowd.

Of course, the audio doesn’t replace the physical experience of the festival. There isn’t the feel of people dancing. There isn’t the smell of beer and barbecue. However, the listeners personalize the audio by filling gaps with their own experience.

Who do you imagine is there with you?

In the recording, the featured bands are the May Day Marching Band, the PitchBlak Brass Band, and the What Cheer? Brigade.

Background:

Among many others, curator Marita Batna and I collaborated on the project “Steel City and the Land of Oz“. In that project, viewers in Pittsburgh, PA (USA) and Geelong, VIC (AUS) could simultaneously see each other’s city through two keyholes. For the people in Geelong, their keyhole viewed Pittsburgh from the top of one of Pittsburgh’s tallest buildings.

“Steel City and the Land of Oz” was visual. The next challenge pointed toward the auditory.

I took cues from the natural world. The flora and fauna of Pittsburgh are intimately specific to the city. How about the feeling of being in a forest in Pittsburgh? To hear the birds and wind through the trees. I wanted to capture the sense of the organic in one environment and transpose it to another.

Pittsburgh is a small and lively city. Once known for producing much of the world’s steel, Pittsburgh is now a leader in many technological industries, such as sustainability and robotics. Pittsburgh has also become more attractive to the movie industry. It was a primary filming location for the movie “The Dark Knight Rises”. The stadium in the movie is Heinz Field.

As the temperature rises, people discover more places and events of the city. I remembered that the people and events are also intimately specific to the city. The sounds of voices through the streets.

In a public park of Pittsburgh, there was a free, annual brass band barbecue called “Pittonkatonk“. At the event, an attendee is surrounded by laughter, clapping, stomping and, of course, music. It’s an immersive environment.

I replaced the environment of a forest with an environment of people attending an event in a forest. The sounds of birds and people through trees. How could I represent that experience? The method is a binaural recording.

Unlike stereo recordings, binaural recordings account for the shape of the human ears and how that affects the perception of sound. The result is an experience of being immersed acoustically in the environment. With headphones, the listener hears sounds in specific locations around the body.

Of course, an audio recording is inherently limited. It’s removed in both time and space. It simulates the acoustic dimensions of a past event in a particular place.

Because of the contribution of Pittonkatonk to Pittsburgh’s vibrant music community, the City of Pittsburgh declared May 2 to be “Pittonkatonk Day“.